Alric the Sightless

Wasteland wanderer who wears a creepily familiar red coat.

Description:

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Hp: 23,700
Ap: 60
dex: 45
Agil: 78
Percep: 93

str: 112
def: 123

Melee: 137

Weapons:

Blackmoor Naval issue 8 shot

Twin Derelisk Fang daggers

Endrelien Shotgun

Armor

Ferdelien Pleated mail

Ragged desert overcoat

Snakeskin and leather desert boots

Bio:

Alric is, as his name implies, sightless – unable to see due to a long since forgotten accident. Alric has made his living in the wastes as a trader and a teacher – the trades of both dealing with his advanced knowledge of technology and science. He wears a pair of orange tinged goggles which keep the sand from further irritating his damaged eyes. He has two scars running directly up his face, starting at the tip of his nose and ending at the top of his eyebrows. Often seen sporting a large sawed off shotgun with a red engraved handle, Alric is nonetheless known as a dangerous gunfighter and carries a Blackmoor 8 shot in his left holster. He seems to have traveled very far from some place in the distanct mountains as his survival abilities surpass many in the wastes. He tends to wear his wrists bound in black wrapping and fingerless gloves. Snakeskin boots and his flaming red coat are reminiscent of somebody else…. familiar. Alric carries two knives behind the back holsters and is known to be able to pin a moon-bird to the wall with a single toss. His origin stories seem to point to the Endriel Necropolis, where the Nockmaar Wars ended, 200 years ago.

Generally of a snarky and snippy manner, Alric will occasionally talk in High Word, or the language (supposedly) of Herman himself.

Alric the Sightless

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